Eskimo Next – Cleaning and Optimizing
Thanks to the ecx-benchmarks, I’ve been prodded to finally start optimizing Eskimo. The API had been stable and working nicely, and I’m comfortable with the overall structure. So far, I have upgraded...
View ArticleEskimo ECS + Tundra Engine
A hard truth I’ve come to realize is I apparently like making tools more than games. I think I like making games, but my track record clearly shows otherwise. On that note, while developing, I quickly...
View ArticlehxE2 + Entity Systems
[Update] hxE2 has been released in Alpha status here. It corresponds to the topics and improvements to hxE mentioned in this post. All feedback and comments are welcome! :) I like talking about Entity...
View ArticleNew stuff: NeuroPulse and Umbrak
Boy has it been a while. I have a habit of not having a habit of posting here. Lots has happened though, so I hope this will be a mildly interesting read! First off, NeuroPulse! Me and my good friend...
View ArticleNeuroPulse! Working on the alpha.
So it’s been a long time. I heard about Microsoft’s Imagine Cup (www.imaginecup.com), and me and a friend thought, “why not?”. So we picked up C++ and got down to it, and so far it’s been a really fun...
View ArticleNew game project in D + OpenGL + SDL2
Oi! So like I said a few weeks back, I’ve started to mangle with D and OpenGL and SDL2 stuff, and it’s getting better and better all the time. Very small steps in the haxe/flash world are super...
View ArticleProcedural Generation, you so awesome.
[UPDATE 27.01.15] I’ve recently put up a repository containing code for the following algorithms, as well as working on some other generation algorithms. So in the last few days/week I’ve been having...
View ArticleD + OpenGL = Fun
Thought I’d inform everyone on what I’m currently doing. Between working on a few games, and university, I’m starting to get into D programming as well as OpenGL and SDL. You probably won’t have heard...
View ArticleDynaLight – Dynamic Lighting engine
Hey! So, if you were interested in the previous post, I put up the library on GitHub! You can check out the source there (it’s written in Haxe, but AS3 users should be able to understand most of it...
View ArticleDynamic 2D Lighting
[UPDATE 27.01.15] Interestingly enough, while cruising these old posts, I found a link to this post which also might have some useful explanations on the concept. So I finally got down and dirty last...
View ArticleNG Game Jam 8
SO! I never write here anymore…and I always say that’s going to change…so no promises on that in the future. Anyways, to the point. Last weekend I took part in the Newgrounds Game Jam 8, with my...
View ArticleGears are creaking…
Haven’t updated this place in ages, but then again, I highly doubt anyone reads it anyways. But for the sake of having a blog, here’s an update on things: I’ve been super busy. Music “career” had a...
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